The first thing I noticed was that the game crashes while trying to close any of the main menus. While playing the game, I noticed that the enemies don’t really pose any threat. Though the player does die upon colliding with an enemy, I think it would be more fun if the enemies could patrol and/or chase the player around. I liked the use of the cross-platform inputs! I think having that option on screen makes it easy to imagine what playing this on mobile would feel like.
I don't know if it just isn't the type of game for me, but I had a very difficult time getting into it. This might have been due to the controls being a little wonky with jump and shoot being the same button on the computer. I really like the idea of a game in which the levels are randomly generated and infinite, but I ran into a few where they had odd designs and were a bit difficult to get around. I love rogue like games though and would love to see the game developed a bit more.
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The first thing I noticed was that the game crashes while trying to close any of the main menus. While playing the game, I noticed that the enemies don’t really pose any threat. Though the player does die upon colliding with an enemy, I think it would be more fun if the enemies could patrol and/or chase the player around. I liked the use of the cross-platform inputs! I think having that option on screen makes it easy to imagine what playing this on mobile would feel like.
I don't know if it just isn't the type of game for me, but I had a very difficult time getting into it. This might have been due to the controls being a little wonky with jump and shoot being the same button on the computer. I really like the idea of a game in which the levels are randomly generated and infinite, but I ran into a few where they had odd designs and were a bit difficult to get around. I love rogue like games though and would love to see the game developed a bit more.